Modular Level Design


Texturing Components Arch Bridge
Texturing Components Arch Bridge

After reading the Modular Level Design  on the Unreal Developer Network I decided to create the bridge out of three reusable pieces, the arch, pillars and some walls to prevent pedestrians to fall of.

As you can see in the picture, the next thing to work on is to get rid of  the seams between the components, the repetative shadow of the ‘seamless’ brick texture and some shadow effects cause by the vertices (the V shadow on top of the arch).


One thought on “Modular Level Design

  1. Pingback: Modular Seamless Bridge « Cyberroadie’s Weblog

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